Try this: retro computer quiz.
I got 6 out of 10. It was mostly the unrecognisable late-80s/early-90s consoles that let me down.
Game-On at ACMI in Melbourne closes this Sunday, and ACMI have told the Herald Sun that they're close to reaching the
high score attendance record for the exhibit.
So do go along if you've been considering it. We liked it so much I took the kids twice.
No way will this be as good as the original.
WarGames: The Dead Code
From the looks of it, they’ve taken the original plot and just substituted different teenagers, a different city, a new computer and… well, not much else. It’s more of a remake than a sequel.
No wonder it’s going straight to DVD. Release is expected in July.
And if that’s not to your taste, how about this rumour: Leonardo Dicaprio to play Nolan Bushell in a movie about the creator of Pong.
Ever wonder how they fitted an entire computer language into just a few kilobytes, back in the 80s? Documented disassembly of BBC Basic 4.
How to highlight author comments in WordPress … but it relies on the author being user ID 1, so it won’t work here, where we have several people posting. Could easily be customised to look for other user IDs though.
Are you keeping up with the Commodore?
And check this Australian 1980s Apple Mac advert
For those of you who owned or used BBC Micros, a couple of articles just popped up on BBC Online:
Creators of the BBC Micro re-unite to look at the micro and its legacy — Acorn were working on the Arm chip as a result of the BBC Micro and BBC Master project. It’s a wonderful British success story; Arm chips are in practically every small mobile device that are in the world today.
David Braben (co-author of Elite) looks back at the BBC Micro — It would be great to see the spirit of the BBC Micro live on today; perhaps the excitement of being part of perhaps the most important entertainment sector of the future can be used to entice students into Computer Science, Physics and Maths?
The Australian Computer Museum Society is looking for benefactors to help them keep their collection intact. They had moved to an empty warehouse a couple of years ago, but now need to find somewhere else to store all their gear, some of which is a century old. Evidently they need about 400 square metres.
From the ACM SIGGRAPH, Vol.32 No.2 May 1998: Game Graphics During the 8-bit Computer Era – a look at what was possible when all you had for graphics hardware was a large rock and a piece of chalk operating at 2MHz, some of the hacks that were used to squeeze the very last drop of functionality out of those systems and some of the more notable games insofar as their graphics.